Разыскиваются следующие выпуски White Wolf Magazine
1991
#28 - Vampire: The Masquerade: Purgatory (a bar setting frequented by Anarchs) [this is the first WoD material]
#29 - Vampire: The Masquerade: Hunting the Hunters (player advice on turning the tables on vampire hunters)
1992
#31 - Vampire: The Masquerade: Items for Any Realm (some mystical/arcane items for use with a Merit "Special Gift")
#32 - Vampire: The Masquerade: The Dark Tower (a premade adventure that is apparently also a Werewolf crossover)
1993
#34 - Vampire: The Masquerade: Portrait in Horror: The Vampire's Hunt (GM advise on maximizing the horror elements of the characters' hunt for blood)
#36 - A World of Future Darkness pt 1 (A Vampire/Cyberpunk 2020 crossover)
#37 - A World of Future Darkness pt 2 and Mage: The Ascension: Mind Over Matter (adventure investigating an alternate reality created by a mage in Quiet)
#38 - A World of Future Darkness pt 3 (a premade adventure)
1994
#39 - Werewolf: The Apocalypse: Night of Rage (premade adventure); Mage: The Ascension: Paradox Flawed (1st ed errata); Tools for the Masquerade: Schere's Disease (a fictional disease created to help protect the Masquerade); Legacy Rites pt 1 (werewolf comic)
#40 - Vampire: The Masquerade: Toreador Blood Cults; Werewolf: The Apocalypse: Interview with a Murderer (psychiatric interview with Samual Haight); Oh My Body (general advise about sexuality, eroticism and sex in roleplaying); Legacy Rites pt 2
#41 - Chants (a LARP MET adventure);
#42 - [A humor focused issue] Vampurr: The Conspurracy (the secret unlives of vampire cats); Fandom by Night: Your Handbook to Vampire Gamers; Seals of Satan (a boardgame about killing baby seals to save humanity; I like to think of it as an example of the sort of games Avalon puts out for PENTEX); Werewolf: The Apocalypse: Forgotten Lessons (part 1 of a non-comedic adventure); Legacy Rite pt 4
#43 - Werewolf: The Apocalypse: Present Dangers (part 2 of the adventure); Legacy Rite pt 5; In Sickness and In Health (generic article about medieval medicine as relates to fantasy gaming, it can offer ideas for the Dark Ages setting)
#44 - Werewolf: The Apocalypse: Future Shocks (pt 3 of the adventure); Legacy Rite pt 6; Vampire: The Masquerade: Not Bloody Likely (about how blood grants vitality to the Kindred); The Ties that Bind (Wraith: The Oblivion fiction)
#45 - Vampire: The Masquerade: The Extinction Game (premade adventure); Tails of Strange Creatures (generic article about folklore involving real and imagined creatures)
#46 - Wraith: The Oblivion: With Dead Desires (part 1 of premade adventure)
#47 - Wraith: The Oblivion: Into the Midnight (pt 2 of adventure)
#48 - Wraith: The Oblivion Errata; Monsters We Are (pt 1 of a MET LARP adventure); Embracing the Mask (pt 1 of Mage comic)
#49 - Monsters We Are pt 2; Embracing the Mask pt 2;
#50 - [Became White Wolf Inphobia] Werewolf: The Apocalypse: Road to Heaven (premade adventure); Explain to me again why we are doing this? (GM advise for Wraith by Richard Dansky); Vampire: The Masquerade: The Domination Game (player advice on maintaining Humanity); Embracing the Mask pt 3; Best of the Best (three premade Streetfighter characters);
1995
#51 - Mage: The Ascension: Secret Sects of the Akashic Brotherhood (cut material from the 1st ed Akashic Brotherhood tradition book, the one that isn't all that great); Embracing the Mask pt 4;
#52 - Werewolf: The Apocalypse: Doggy Stylin' (about sex and the Garou); Violet (Vampire fiction);
#53 - Wraith: The Oblivion: Beyond the Pale (a sample Spectre cult);
#54 - Vampire: The Masquerade: So You Wanna Be A Vampire? (humor about the lighter side of being Kindred); The Jail of Night: Metropolis by Night (Vampire/Kult crossover setting);
#55 - Jail of Night: The Apocalypse is Over (Werewolf/Kult crossover setting);
#56 - Jail of Night: Ascension is a Lie (Mage/Kult crossover setting); Werewolf: The Apocalypse: Croatan Tribebook (by Bill Bridges; I think almost all of this ended up in the Croatan Song sourcebook he co-wrote);
#57 - Jail of Night: Necropolis Metropolis (Wraith/Kult crossover setting); Mage: The Ascension: Reawakening (a preview of 2nd ed by Phil Brucato);