Как это работает при успехе? Если намерение убить, зачем нужно нанесение урона? Как можно убить не нанеся достаточный урон? А если противников несколько как урон делить? Делать бросок против каждого из противников?
Down and Dirty Combat
Action: Instant and contested
Dice Pool: Combat pool (Dexterity + Firearms, Strength +
Brawl, or Strength + Weaponry) versus either the opponent’s
combat pool (as above) or an attempt to escape (Strength or
Dexterity + Athletics). Ignore Defense on this roll.
Roll Results
Dramatic Failure: The character’s opponent gets the upper
hand. This usually includes the opposite of the character’s
intent — if she wanted to disable the guards so she could escape,
she is stunned instead.
Failure: The opponent wins the contest. If the opponent
used a combat pool, deal damage equal to the difference in
successes plus weapon modifier. Also, the opponent escapes
unless he wants to press the combat.
Success: The character wins the contest. She deals damage
equal to the difference in successes plus her weapon modifier
and achieves her intent—if her intent includes killing her
opponents, then she does so.
Exceptional Success: As a success, and the character also
gains a point of Willpower from the rush of inflicting violence
on an inferior opponent.